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Know Your Lore: Quel’delar, the Sister Blade

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Welcome back to Know Your Lore, WoW.com’s column about the story behind the game we all play. A featured questline in Patch 3.3 , the story of Quel’delar is available to any player who attains the Battered Hilt , which can drop from any mob in the Icecrown Citadel 5-man dungeons. But what’s the story behind this ancient and powerful weapon? Long ago, the night elves and the five Dragonflights worked together with great ceremony to forge a set of incredibly powerful prismatic swords, intended to be the first line of defense against any evil that would challenge the races of Azeroth: Quel’serrar , the High Blade, and Quel’delar , the Sister Blade. Quel’serrar was gifted to the night elves, but ultimately nearly destroyed. For thousands of years it remained partially intact with the Shen’dralar of Eldre’thalas, who anticipated that one day it’d be possible to reforge the blade. Only recently did this occur, with heroes reforging the blade in the flames and black heart of Onyxia, broodmother of the Black Dragonflight. The blade’s triumphant return to its full glory brought great joy to the night elves, who thought the blade lost forever. Its sister blade, however, followed a different path. This writeup contains spoilers from the Quel’delar questline and should be avoided if you want to be surprised when Patch 3.3 launches. Continue reading Know Your Lore: Quel’delar, the Sister Blade Filed under: Know your Lore Know Your Lore: Quel’delar, the Sister Blade originally appeared on WoW.com on Thu, 26 Nov 2009 16:00:00 EST. Please see our terms for use of feeds . Permalink  |  Email this  |  Comments

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Know Your Lore: Quel’delar, the Sister Blade

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Ask a Faction Leader: Nexus-Prince Haramad

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WoW.com’s prestige in the community has afforded us the opportunity to speak to major Azerothian leadership figures on any subject, and we’re letting you, the reader, Ask A Faction Leader ! We recently spoke to Darion Mograine, Highlord of the Knights of the Ebon Blade , and he shed light on several key issues, including the effect of death on hair color, non-canon looting, raising dead undead as undead, unholy radiation, and ice cream cones. In this installment of Ask A Faction Leader, we’ll be sitting with Nexus-Prince Haramad, ethereal leader of the Consortium. Our first reader question: Nexus-Prince Haramad, Word has it that the Goblins are going to be making a big push to grab the spotlight to secure their trade with the Horde. I don’t like those green runts myself and much preferred dealing with the Consortium as I always found that ye had more style in your dealings. Any plans to counter your merchant rivals new marketing scheme? Concerned Consumer Search Haramad replies: Goblins! As if it wasn’t bad enough that they waste corporeal matter on such small, fleshy bodies, now they have the earnest, hard-working everymen of Azeroth believing in their deceptive practices. Disdainful! Continue reading Ask a Faction Leader: Nexus-Prince Haramad Filed under: The Burning Crusade , Wrath of the Lich King , Ask a Faction Leader Ask a Faction Leader: Nexus-Prince Haramad originally appeared on WoW.com on Tue, 17 Nov 2009 11:00:00 EST. Please see our terms for use of feeds . Permalink  |  Email this  |  Comments

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Ask a Faction Leader: Nexus-Prince Haramad

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Hey guys heres a great article all about All the World’s a Stage: Player housing, interactivity, and other possible features
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All the World’s a Stage , and all the orcs and humans merely players. They have their stories and their characters; and one player in his time plays many roles. Playing Warhammer recently has made me think of more features that WoW could add in order to create a better roleplaying experience. Far and away the most important one, to my mind, was the Tome of Knowledge . WoW players really need an in-game resource they can refer to as a standard for information about the Warcraft universe, and having this at hand, roleplayers could do a lot better than they can today. Knowledge is the most important thing, of course, but there are other features Blizzard could add to the game that would help roleplayers too. I’d like to address a few of these things, and see how much they could really do for us. Player housing is a possible feature that gets talked about a lot, but I have my doubts as to whether or not it would really help roleplayers all that much. Another issue is one that is more important to me personally, and is another feature inspired by my trial with Warhammer Online : looking at interactivity between characters. Continue reading All the World’s a Stage: Player housing, interactivity, and other possible features Filed under: Analysis / Opinion , RP , (Roleplaying) All the World’s a Stage All the World’s a Stage: Player housing, interactivity, and other possible features originally appeared on WoW.com on Sun, 15 Nov 2009 22:00:00 EST. Please see our terms for use of feeds . Permalink  |  Email this  |  Comments

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All the World’s a Stage: Player housing, interactivity, and other possible features

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All the World’s a Stage , and all the orcs and humans merely players. They have their stories and their characters; and one player in his time plays many roles. Throughout my career as a roleplaying columnist on WoW.com , I’ve been talking about roleplaying as a way to tell stories, but last week a comment by Zombie , as well as those made by a few others on the same topic, caused me to think about roleplay stories in a new way. Perhaps what we roleplayers do isn’t actually storytelling so much as it is character development through interesting and somewhat disjointed anecdotes. There’s really no beginning, middle, or end to a roleplayed character in WoW . Instead, what you get is a mishmash of events and experiences, which you may then string together into a story in your mind if you like. But even if you don’t, you can see that most of us don’t really expect for a narrative to develop from a clear beginning, through various plot developments, and finally lead into an exciting climax. There is something else roleplayers want to get out of their experience, even if many of us have trouble articulating exactly what it is. Continue reading All the World’s a Stage: We don’t need no narration Filed under: Analysis / Opinion , Virtual selves , RP , (Roleplaying) All the World’s a Stage All the World’s a Stage: We don’t need no narration originally appeared on WoW.com on Sun, 25 Oct 2009 16:00:00 EST. Please see our terms for use of feeds . Permalink  |  Email this  |  Comments

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All the World’s a Stage: We don’t need no narration

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Patch 3.3 PTR: The fate of Bolvar Fordragon

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Before we go any further, I want to warn you now that there are massive spoilers behind this cut for the Icecrown raid dungeon, including the fight with the Lich King himself. Seriously, they are massive. If you don’t want to be spoiled, don’t click through to the rest of this article. I am warning you now. Just don’t. Continue reading Patch 3.3 PTR: The fate of Bolvar Fordragon Filed under: Alliance , Human , Patches , Analysis / Opinion , News items , Instances , Raiding , Lore , Bosses , RP , NPCs , Rumors Patch 3.3 PTR: The fate of Bolvar Fordragon originally appeared on WoW.com on Sat, 17 Oct 2009 12:00:00 EST. Please see our terms for use of feeds . Read  |  Permalink  |  Email this  |  Comments

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Patch 3.3 PTR: The fate of Bolvar Fordragon

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