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Here is a great article I came across when googling here it is
warcraft millionaire

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Every week, Shifting Perspectives explores issues affecting druids and those who group with them. This week, we examine the issue of effective health in more depth . We’ve discussed in the previous column why effective health is important; here, we’re going to discuss why it’s not as important as you might think if you had nothing beyond the collective opinion of the Tanking forum to go on. While this has something to do with the mob mentality of the forums themselves, it has more to do with how the concept of effective health isn’t usually placed in context. Tank death on hard modes is quickly attributed to EH discrepancies, with rather less discussion on encounter mechanics, inappropriate gear, or that great but frequently unacknowledged bugaboo — player error. It is for this that I say effective health needs to die. What is effective health? I neglected to put some hard numbers on this in the last article, but calculating base effective health is actually pretty simple. It’s your health as modified by the damage you’ll take after armor contribution (AC), or Health / (1 – AC%). A 50,000 health tank with 25% armor contribution has 66,666.67 effective health (50,000 / 0.75). A 50,000 health tank with 50% armor contribution has 100,000 effective health (50,000 / 0.5). A 50,000 health tank with 75% armor contribution (the maximum functional AC) has 200,000 effective health (50,000 / .25). Continue reading Shifting Perspectives: Why effective health needs to die, part 2 Filed under: Druid , Analysis / Opinion , Features , Raiding , Classes , (Druid) Shifting Perspectives Shifting Perspectives: Why effective health needs to die, part 2 originally appeared on WoW.com on Fri, 27 Nov 2009 16:00:00 EST. Please see our terms for use of feeds . Permalink  |  Email this  |  Comments

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Shifting Perspectives: Why effective health needs to die, part 2

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Guildwatch: No tabard, no loot

Here is a great article I came across when googling here it is
warcraft millionaire

Click here to learn the millionaire secrets in getting gold

Some stories of drama on the realms aren’t directly guild-related, but they’re just too good to pass up. The one above is just such a story — one of our tipsters was just flying around Azeroth one day when a conversation in General caught his eye. One unlucky Time-Lost Proto-drake seeker ran into his very own Griftah, and ended up with 425 less gold and a very “unusual” toy item. That story and more in this week’s Guildwatch, which starts right after the break. If you have downed, recruiting, or drama news for us, feel free to send a tip in to guildwatch@wow.com , and you might see it here in the future. Read on for more! Continue reading Guildwatch: No tabard, no loot Filed under: Fan stuff , Odds and ends , Humor , Raiding , Guildwatch , Bosses Guildwatch: No tabard, no loot originally appeared on WoW.com on Wed, 04 Nov 2009 18:00:00 EST. Please see our terms for use of feeds . Permalink  |  Email this  |  Comments

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Guildwatch: No tabard, no loot

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Ulduar drakes not being removed (yet)

Heres an article I found when surfing all about Ulduar drakes not being removed (yet)
Gold Secrets

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Bornakk confirms something that a number of guilds still working on their Ulduar drakes have been wondering — are they planning to eighty-six them as soon as patch 3.3 hits? Nope — Blizzard hasn’t changed anything from its previous policy concerning the drakes, and they’ll still be warning us a month in advance if they do eventually decide to remove them. This started as a response to the removal of the Naxx-era drakes without much advance notice , which resulted in some very unhappy players being caught unawares. What I always found interesting about the wording on Blizzard’s policy is that they don’t “currently” have any plans to remove the drakes at all, but they’re keeping an eye on things. It makes me wonder if there’s an ideal percentage of guilds or players they’d like to achieve the drakes each patch, and that numbers were short in Naxx and still short in Ulduar. The Naxx-era Glory of the Raider (heroic) was certainly uncommon and, for a competent guild, hinged almost entirely on their ability to get past the RNG-riddled and sometimes-buggy Immortal , then said to be the rarest raiding achievement in the game . For Ulduar, my guess is that achievements like Firefighter are probably the biggest stumbling block , although fortunately the achievements required for the meta are more dependent on skill and less dependent on RNG than Immortal. We’ll keep an eye out for you, but for the moment, raiders, keep plugging away at those drakes. Filed under: News items , Raiding , Mounts , Forums Ulduar drakes not being removed (yet) originally appeared on WoW.com on Mon, 26 Oct 2009 09:00:00 EST. Please see our terms for use of feeds . Read  |  Permalink  |  Email this  |  Comments

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Ulduar drakes not being removed (yet)

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Developer Chat on Twitter, Blue posts

Heres an article I found when surfing all about Developer Chat on Twitter, Blue posts
Gold Secrets

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Titles in World of Warcraft are very specifically set up as prestige rewards only. Q: Can locks have a summonable flying mount now please. A: Now? As in right this second? No. Q: Will Alliance ever get an ingame band like the Hordes …

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Developer Chat on Twitter, Blue posts

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Guildwatch: "Enjoy the Soviet Union"

Heres an article I found when surfing all about Guildwatch: "Enjoy the Soviet Union"
Zygor Guide

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Oh my — we’ve heard about undercutting prices on the AH before (and everyone knows that when you get undercut on the AH, you just buy the lower sales and bring them back up to your prices), but I don’t think I’ve ever seen someone get quite so angry about it. Blueroot was just chugging along, selling Runecloth at what his Auctioneer claimed it should be, and all of a sudden Crunkya showed up, angry that he’d been undercut so much and had to invest so much money in someone that was clearly an Obama voter. Wait, what? Yeah, we’re not sure how he got there either, but you can see the result above. Lots more drama, as well as downed and recruiting news, in this week’s Guildwatch, which starts up right after the break below. If you have a tip for us, from your guild or just a guild you’ve been following on your realm, please do take a second and email us about it at guildwatch@wow.com . We get a lot of tips and it takes a lot of time to sift through them, but as long as you make it look like what you see below (keep it short and sweet, include all necessary guild info), you’ll see it here. Continue reading Guildwatch: “Enjoy the Soviet Union” Filed under: Fan stuff , Virtual selves , Odds and ends , Humor , Raiding , Guildwatch Guildwatch: “Enjoy the Soviet Union” originally appeared on WoW.com on Wed, 21 Oct 2009 19:00:00 EST. Please see our terms for use of feeds . Permalink  |  Email this  |  Comments

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Guildwatch: "Enjoy the Soviet Union"

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