Monday, November 23rd, 2009 at
4:00 pm
Check out this really cool article all about Officers’ Quarters: Cross-server LFG and you
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Every Monday Scott Andrews contributes Officers’ Quarters , a column about the ins and outs of guild leadership. With Patch 3.3, the new LFG interface will certainly reshape PUGs as we know (and loathe) them. This week, one reader wants to know how the new system might affect guilds. Hi there Scott, As we all know, patch 3.3 will bring many great things. As a guild leader, one of the new features makes me happy but also slightly worries me: the new LFG system. Of course, it’s a big boon to everyone and will greatly increase the chance of success of pugs (particularly the lower level dungeons), but it also takes away that what I liked about pugs: meeting new players from your own server. Continue reading Officers’ Quarters: Cross-server LFG and you Filed under: (Guild Leadership) Officers’ Quarters Officers’ Quarters: Cross-server LFG and you originally appeared on WoW.com on Mon, 23 Nov 2009 11:00:00 EST. Please see our terms for use of feeds . Permalink | Email this | Comments

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Officers’ Quarters: Cross-server LFG and you
Monday, November 16th, 2009 at
4:00 pm
Here is a great article I came across when googling here it is
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Every Monday Scott Andrews contributes Officers’ Quarters , a column about the ins and outs of guild leadership. Hello, fellow officers! This week I received an interesting question in my mailbox. It’s not something I’ve really thought about before, but I think it’s worthy of discussion. Here it is: Hi Scott, I had e-mailed you a couple months ago with a question. I don’t remember what it was (lol), but you answered it and it helped me out a bit. I wanted to return the favor by giving you an idea for a column. I’ve always thought about what role a guild leader, like myself, should be playing, in relation to class, in a guild. Most Guild Leaders I know are Tanks, as am I. I just thought it would be a cool column for you to do. Ghostey <Struggle of the Common> Continue reading Officers’ Quarters: Does class matter? Filed under: Analysis / Opinion , Raiding , (Guild Leadership) Officers’ Quarters Officers’ Quarters: Does class matter? originally appeared on WoW.com on Mon, 16 Nov 2009 11:00:00 EST. Please see our terms for use of feeds . Permalink | Email this | Comments

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Officers’ Quarters: Does class matter?
Monday, October 26th, 2009 at
6:00 pm
Heres an article I found when surfing all about Officers’ Quarters: Partners in crime
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Every Monday Scott Andrews contributes Officers’ Quarters , a column about the ins and outs of guild leadership. Patch 3.2 brought a welcome change for both raid leaders and game masters: BOP loot no longer binds to a character immediately. We now have a convenient two-hour window to make sure the item goes to the right player. It’s a change that saves both time and hassle, and I applaud it. However, now that items aren’t bound as soon as they’re looted, I’ve noticed some shenanigans going on in my guild’s partially pugged 25-player ToC runs. Sometimes, when a player wins an item with a roll, a few people who really want that item have been offering the winner gold in exchange for trading the still-unbound item to them. I’ve made it clear that we’re not running a GDKP raid and that I don’t want to hear about any such transactions. It’s a slippery slope. Pretty soon you’ll have everyone who’s eligible for an item rolling on it whether they want it or not, solely in hopes of banking a tidy profit. It seems this two-hour window has also brought back a classic cheat. Click through to read about it in this week’s e-mail! Continue reading Officers’ Quarters: Partners in crime Filed under: (Guild Leadership) Officers’ Quarters Officers’ Quarters: Partners in crime originally appeared on WoW.com on Mon, 26 Oct 2009 13:00:00 EST. Please see our terms for use of feeds . Permalink | Email this | Comments

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Officers’ Quarters: Partners in crime
Thursday, October 22nd, 2009 at
8:00 pm
Found this article when I was searching the internet
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Looking for a guild? Well, you can join ours! We have a tabard and everything! Check back for Amanda Dean talking about guilds and guild leadership in We Have a Tabard . So you’ve got goals for your guild, and you’ve been working very hard toward recruiting new members. One of your next big challenges is keeping them around. Turn over is a plague among beginning and middle-tier guilds. Sure, guild dynamics like raid rules and bank privileges play into who stays and who goes from your guild, but it is more important to help make someone feel a part of the team. Think about your own experiences in joining guilds . Have you ever been in one where nobody seemed to talk to you, except to ask if you could make them a flask? What about the guild that shifts their raid times, and doesn’t make it clear to all members. WoW is a social world and new guildies are subject to the same anomic forces that someone might feel during their first few weeks at a new job. First things first. Let your new guildies in on your expectations . It’s helpful to have guild policies posted permanently on a website so that they can quickly learn what to do and what not to do. Be firm, fair and consistent with enforcing these rules for new guildies as well as established guild members. For example, loot systems can be daunting at first. Have a clear explanation and be prepared to answer questions. You may consider appointing an established member to helping your rookies learn the ropes. Continue reading We have a Tabard: New kid in town Filed under: Analysis / Opinion , Virtual selves , Guilds , Features , (Guild Leadership) We Have a Tabard We have a Tabard: New kid in town originally appeared on WoW.com on Thu, 22 Oct 2009 15:00:00 EST. Please see our terms for use of feeds . Permalink | Email this | Comments

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We have a Tabard: New kid in town