Tuesday, November 17th, 2009 at
1:28 am
Here is a great article all about World of Warcraft: Mr. T commercial – Mohawk Grenade « Moderate in …
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World of Warcraft : Mr. T commercial – Mohawk Grenade · Meredith Whitney: “I am the most bearish I have been in a year” · The Vampire Diaries 1.9 The Turning Point & Smallville Pandora Sneak Peeks · Ben Bernanke addresses Economic Club …
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World of Warcraft: Mr. T commercial – Mohawk Grenade « Moderate in …
Tuesday, November 10th, 2009 at
11:59 am
Heres an article I found when surfing all about West Karana » World of Warcraft did NOT kill the MMO market
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Simply put, World of Warcraft is not part of the MMORPG genre. To WoW, any other subscription game’s subscriber base is a rounding error, even though with the loss of their Chinese player base, you don’t hear that magic 11 million …
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West Karana » World of Warcraft did NOT kill the MMO market
Saturday, November 7th, 2009 at
7:00 pm
Heres an article I found when surfing all about NYT: GAPP and Ministry of Culture clashing over Chinese WoW regulation
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The New York Times has brought its journalistic bear to the story earlier this week about China deciding not to approve WoW ’s release over there under new service provider Netease, and it seems what we thought was confusion between two agencies has turned into a war. One one side, you have the General Administration of Press and Publication (GAPP), who earlier this week said that Netease ( WoW ’s local provider of Blizzard’s game in China) could not legally be collecting subscriptions on a game that GAPP hadn’t yet approved. But on the other side is the Ministry of Culture , who did approve WoW ’s content when it was run by The9 , and are now saying that GAPP “overstepped its authority” by thinking it could “penalize online gaming” at all. Which means that the silly game of World of Warcraft has fallen smack dab in between two government agencies lobbying for power. In the past, says the NYT, GAPP has approved games pre-release, and the Ministry of Culture has overseen games once they’ve started running online. But WoW is a weird exception (it has been online for a few years already, and only went offline when Blizzard switched providers), and it looks like both agencies are grabbing for power and the sizable fees that come along with regulation. If they continue to clash, it’ll be up to the State Council, China’s cabinet, to determine who’s in charge. And the NYT says if that happens, the Ministry of Culture has the edge, with lots of friends in the cabinet already. Meanwhile, Netease hasn’t taken the game offline yet , apparently — they still haven’t been given official notice to do so. There’s no word on how long this will take to shake out, but even China’s players are tired of the fighting; they just want to get back into Azeroth and play. Thanks to everyone who sent this in! Filed under: Realm Status , News items , Economy NYT: GAPP and Ministry of Culture clashing over Chinese WoW regulation originally appeared on WoW.com on Sat, 07 Nov 2009 14:00:00 EST. Please see our terms for use of feeds . Read | Permalink | Email this | Comments

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NYT: GAPP and Ministry of Culture clashing over Chinese WoW regulation
Wednesday, November 4th, 2009 at
7:16 pm
Heres an article I found when surfing all about China Blocks Access to 'World of Warcraft'… Again
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‘ World of Warcraft ‘ (WoW) is painfully popular in China. So much so that, out of WoW’s roughly 13 million subscribers, 4 million are in China — almost a third of the company’s customer base. Considering the large portion of revenue …
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China Blocks Access to 'World of Warcraft'… Again
Wednesday, November 4th, 2009 at
8:58 am
Heres an article I found when surfing all about World of Warcraft banned in China
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World of Warcraft currently has well over 10 million active users in its subscriber base. Eastern regions such as China, Japan and South Korea certainly account for a large number of the game’s users. Discuss WoW China ban in the forums …
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World of Warcraft banned in China