Tuesday, November 24th, 2009 at
6:00 pm
Here is a great article all about Potential character model revisions in Cataclysm
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WoW ’s fifth anniversary and the interviews surrounding it have ended up providing us with some previously-unknown tidbits of information — which is a good thing, especially when it comes to stuff we’ve been wanting to hear about for a long time. This particular tidbit comes from the Warcry network interview with J. Allen Brack and Samwise Didier about the game’s anniversary, and it’s about a subject near and dear to our constantly-complaining hearts: new character models. They might even be coming in Cataclysm . Says Brack: “Even though things would be better with new (character) models, we’d probably spark a lot of player outrage. So we’ve talked about giving players a choice between the classic models or the new ones, but it might not be something we want to take on at the same time as we remake Azeroth.” That’s pretty big news. Continue reading Potential character model revisions in Cataclysm Filed under: News items , Expansions , Interviews , Cataclysm Potential character model revisions in Cataclysm originally appeared on WoW.com on Tue, 24 Nov 2009 13:00:00 EST. Please see our terms for use of feeds . Permalink | Email this | Comments

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Potential character model revisions in Cataclysm
Saturday, October 24th, 2009 at
9:00 pm
Hey guys heres a great article all about Ghostcrawler cleans up two dev chat questions
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As you probably noticed if you watched along with us, yesterday’s developer chat (with Blizzard’s J. Allen Brack and Tom Chilton taking questions from Twitter and answering them on the forums) was a little light to say the least. Rather than answer questions about game balance seriously, the devs chose to make fun of hunters taming druids and do a lot of hinting and winking. Fortunately, we have Ghostcrawler — he’s responded to concerns about two of the questions yesterday over on the forums. The first is in response to some feedback about what the devs yesterday called “binary” hard modes — they said that instead of providing multiple levels of difficulty (as in Sarth and his drakes), they’d prefer to have a hard mode either on or off (you’ll be able to toggle between the two in Icecrown ). This relates to what we just said recently, with different types of guilds looking for different types of content to play. GC replies that the “in-betweens” in terms of difficulty will come with later bosses in normal mode — if you want to play a challenge without stepping into the hard modes, Blizzard will do their best to make sure that the last bosses on normal give you that challenge. Which makes sense — bosses should ramp up in difficulty as the instance goes along, and no one would suggest, for instance, that Yogg was nearly as easy as Flame Leviathan . And GC also talked about one of my favorite (and missed) game mechanics: crowd control. Continue reading Ghostcrawler cleans up two dev chat questions Filed under: Analysis / Opinion , Blizzard , Instances , Bosses , Classes , Buffs Ghostcrawler cleans up two dev chat questions originally appeared on WoW.com on Sat, 24 Oct 2009 16:00:00 EST. Please see our terms for use of feeds . Read | Permalink | Email this | Comments

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Ghostcrawler cleans up two dev chat questions
Friday, October 9th, 2009 at
4:00 pm
Found this article when I was searching the internet
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Well, Jaina got her upgrade already , and we’ve heard that other NPCs may be looking a little better very soon. But what about us players? Don’t we get a cool, slick new look too? Vaneras has the answer: erm, maybe. As you may have noticed, our armor has been getting updated as we’ve gone along — the Tier 10 armor is much clearer and more stylish (well, depending on who you talk to) than the original tier gear that dropped way back when. But as for the actual player models, Vaneras says it’s something that Blizzard would like to do, but it’s all a matter of time and priority. They’ll get around to it, sure, but only when it makes sense for them to spend the time on it. Which is what we’ve heard before, really — J. Allen Brack told us way back that things would be updated bit by bit rather than having a major patch be focused on updating everything you can see on screen. Still, Cataclysm , the expansion that redoes the old world and all of its old models, might be a good time to do exactly this and revamp players’ looks as well. We can tell you for sure that the worgen and goblins are going to look very nice (not to mention the draenei and the blood elves, both with more detailed models than the launch races), so maybe it is time that the original races got smoother look of their own. Filed under: Human , Orcs , Virtual selves , Blizzard , Expansions , Hardware , Cataclysm Updating player graphics originally appeared on WoW.com on Fri, 09 Oct 2009 11:00:00 EST. Please see our terms for use of feeds . Read | Permalink | Email this | Comments

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Updating player graphics